Accepted Paper

C1: Learning Sciences & Computer-Supported Collaborative Learning
C2: Mobile, Ubiquitous & Contextual Learning
C3: Joyful Learning, Educational Games & Digital Toys
C4: Technology in Higher Education & Adult Learning, and Teachers' Professional Development
C5: Technology-Enhanced Language and Humanities Learning
C6: Artificial Intelligence in Education & Smart Learning Environments
C7: Learning Analytics & Assessments
C8: STEM & Maker Education
C9: Educational Technology: Innovations, Policies & Practice