The International Workshop on Metaverse and Artificial Companions in Education and Society (MetaACES 2022) focuses on the themes related to education and society. The main themes of MetaACES 2022 include but not limit to the followings (in alphabetical order):

Artificial Companion in Education
Artificial Companion in Society
Artificial Intelligence (AI)
Assessment in Games and Virtual Worlds
Authentic Environments and Worlds
Automated Feedback
Avatars or Player Characters for Learning
Behaviour and/or Interaction Modeling, Detection and Visualization
Big Data Analyzed and Processed by Computers
Bridging Informal and Formal Learning Outcome
Computational Models of Knowledge and Expertise
Computer Supported Discussion Analysis and Assessment
Educational Applications of Metaverses
Educational Robots and Toys
Emotion (Affective State) Modeling, Recognition and Detection
Emotive Agents
Enhancing Grading, Scoring and Feedback
Game Analytics
Human Computer Interaction (HCI)
Human Robot Interaction (HRI)
Intelligent Agents
Intelligent Tutors and Mentors
Internet of Things (IoT), Internet of Everything (IoE), and/or Sensors
Learning Companion Robots (Robotic Learning Companions)
Languages, Thinking Skills, Meta-cognitive Skills, Cognitive Skills, and STE(A)M
Learning Analytics in Educational Games
Learning Companions
Metaverse in Education
Metaverse in Society
Motivational and Affective Factors on Learning with Technology
Natural Language Processing supported Tools, Systems, Applications, Mobile Apps, and Chatbots
Non-Player Characters for Learning
Personal Learning Environments (PLE)
Roles of Artificial Companions in Metaverse
Role Playing Games for Learning
Security and Privacy Issues
Sentiment Analysis
Simulation and Training (Skill, Competence, Vocational Learning)
Social Network Analysis (SNA)
Speech Recognition and Synthesis
Stealth Assessment
Unstructured and Semi-structured Data for Computer to Read and Learn
User Experience (UX) Evaluation
Virtual and Augmented Learning Environments
Virtual Animal Learning Companions
Virtual Characters in Learning and Life
Virtual Companions in Learning and Life
VR, AR and Simulation Technology


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All the accepted abstracts of the workshop will be published in ISBN-coded proceedings. Accepted abstracts will be selected and invited to submit their full papers to one of the three Open Access ESCI publications: Elsevier's Computer & Education: Artificial Intelligence, Springer's Research and Practice in Technology Enhanced Learning, and IEEE TCLT's Bulletin of the Technical Committee on Learning Technology.

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(1) Registration

Visit EasyChair ( to sign up for an account if you do not have one. Enter your First Name, Last Name and Your Email, EasyChair will send you a confirmation mail. (Please use the email that the PC chair use to contact with you, if you are a PC member) Receive the mail in your mailbox for a link to edit your account (user name and password). Remember the user name and password you set, you will use the user name / password to log in. Login EasyChair (

(2) Submit an article

Click [New Submission], choose the sub-conference.
Enter the information of your article, click [Submit], EasyChair will send you a confirmation mail.

(3) Update the information of article

Click [My Submissions]->Choose the article->Click[Update information] to modify [Title],[Abstract],[Category] or [Keywords]->Click [Change Information]

(4) My Submissions

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A submitted abstract is restricted to 250-300 words. The due date of abstract submission is 3 May 2022. Authors will receive the notification with reviewers’ comments by 17 May 2022. Abstracts should be submitted in both MS Word and PDF formats online to upload abstract (PDF version / MS Word version).

Prior to submission, please read and follow the conference templates (PDF version / MS Word version) carefully. Submissions must not be published previously. All the submissions will be double-blind peer-reviewed. The review will focus on whether the work is original and is of good quality.

Please submit your camera-ready abstract and copyright agreement via EasyChair by 27 May 2022.